Post Jam Update
After some feedback here some changes to the game:
- Two more levels, to flatten out the difficulty
- Movement got tighter
- Nim will automatically grab the wall. Release with Ctrl
- Collision got changed back to simple boxes (You don't slide of the edges any more)
- Checkpoints were added
- Hardcore mode was added (only one checkpoint - at the coin)
- Some bugs got fixed (for example getting stuck when restarting)
Hopefully you like the changes and this final version!
Thanks for all the nice comments
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